James Pelster
@CaptainSwag101I primarily develop in C# and C++, with some experience in various assembly languages. Also interested in retro computers, retro video games, and space.
Language Breakdown
Lines of code distribution across 45 owned repositories
Generalist Developer
G-shapedVersatile across many languages and paradigms
Collaboration Network
Global Impact visualization
Repos
153
PRs
0
Growth
+18%
Top Collaborators
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Coding Streak
Contribution activity over the past year
Top Repositories
(Not actively maintained) A fork of Bregalad's "GBA Mus Riper" program
Tools for working with files from Danganronpa V3 for PC
Tool to list/extract/update contents of CRIWARE's CPK archive format.
Fork of Giangurgolo's 'Lazy Shell' Editor for Super Mario RPG, with recreated source changes
Mario 64 Movie Maker 2.0
(Not actively maintained, use DRV3-Sharp) Tools for extracting and re-injecting files for Danganronpa V3 for PC.
A graphical frontend for my fork of Bregalad's 'gba-mus-ripper' program
A basic tool for prepping WAV files for use with the P4G PC mod loader, allowing custom music in Persona 4 Golden on PC
A very basic tool for converting PCSX2 .pnach cheats to game executable patches
Nintendo NES sound file NSF music player
Open Source Impact
Contributions to external projects
No external contributions found.